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AI Insights · Timothy · January 2023

Top 5 Basketball Games in Oceania Q4 2022

Discover how the top 5 basketball games performed in Oceania during Q4 2022, with insights on downloads, revenue, and active users.

Top 5 Basketball Games in Oceania Q4 2022

The fourth quarter of 2022 saw notable performances from the top five basketball games in Oceania, with each showing unique trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these metrics.

NBA 2K Mobile Basketball Game experienced varying trends in weekly revenue, starting at approximately $30.2K in late September and dipping to around $12.9K by mid-December, with a slight recovery to $19.6K in the final week of the year. Weekly downloads peaked at 8.8K in mid-October before stabilizing around 5.5K towards the end of the quarter. Active users increased to 16.7K in late October but saw a decline to around 12.2K by mid-December, with a slight uptick to 13.2K by the end of December.

Basket Battle showed modest weekly revenue, peaking at $26 in late September and fluctuating around $15 towards the end of the quarter. Downloads started strong at 12.6K but dropped to around 2.1K in late November, with a rise to 5.2K by the end of December. Active users saw a steady decline from 72.7K in late September to 43.5K in mid-December, before a slight increase to 49.4K in the final week of the quarter.

Basketball Arena - Sports Game had a relatively stable revenue, with minor fluctuations peaking at $1.1K in late September and ending at $672 by late December. Downloads showed a peak of 3.2K in mid-October and ended the quarter at approximately 2.2K. Active users remained consistent, starting at 12.5K and ending at around 11.6K.

Mini Basketball saw its weekly revenue peak at $1.9K in late December, from an initial $1K in late September. Downloads started at 2.4K and ended at 2.7K, with a mid-quarter peak of 2.7K in mid-October. Active users remained relatively stable, beginning at 5.4K and ending at around 5.5K.

Basketball Stars™: Multiplayer had a peak weekly revenue of $1.4K in both late September and mid-December, with a dip to $569 in late October. Downloads peaked at 3K in late September and remained around 2.3K towards the end of the quarter. Active users started at 8K in late September and ended at around 5.3K by late December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023